суббота, 6 февраля 2010 г.

Game Physics Engine Development eBook

Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers coming into this market who need help through this complex process. Current introductory books are inadequate they don't bring enough real-world programming experience to the task. There is a need for an introductory book on game physics with

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